There’s been alot of hate from the “hardcore” gaming and game development crowd towards iPhone and iPad gaming. They don’t like it that on the iPhone you can purchase high-quality games at a small fraction of the price thanks to the relatively low cost of the iPhone SDK vs. the “hardcore” gaming platforms. They seem to like it even less when independent developers achieve some level of success.
According to the Game Developer Research 2009-2010 Survey, the Wii is the big loser dropping from 42 to 30 percent of console developers. The iPhone and iPod touch developer numbers more than double those on Nintendo DS and Sony PSP. This bodes well for the iPad which will allow for more complex games.
The fact of the matter is that the iPhone 3GS has tremendous graphical power. The controls are intuitive, even though there’s no available gamepad (yet…), and there are first class tools and libraries available at little or no cost. The more traditional platforms will need to let independent developers in at a low cost, or they will continue to lose support.
You can read more about the survey and it’s results on Gamasutra here: State of Game Development Survey Reveals iPhone Support Surge, Wii Lull
If you are looking to get started with iPhone game development, and are looking to go the Objective-C route you should check out these excellent iPhone game programming tutorials.
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