In the past I’ve posted about creating iOS style buttons mentioning this tool, and this library which allow you to draw glossy buttons similar to those found in most iOS apps. The basic calculator app however has different buttons. They have a rounded gloss at the top, and a steady gradient all the way down […]
Tag: tutorials
You’ve already seen this in numerous apps. Images that can be dragged by holding, enlarged, shrunken and rotated with the pinch gesture. All that being said, if you’re new to programming UIGestureRecognizers this can be a somewhat difficult task. I’ve found a tutorial demonstrating how to easily include this functionality that is immensely useful for […]
Sparrow, the game framework I used in my iOS programming tutorial on creating an action game, has recently added a new feature to easily handle the higher screen resolutions provided by the retina display of the iPhone 4. I hope to update the tutorial to utilize this new feature in the near future. A new […]
The number of resources being shared for iOS developers has grown dramatically. I created this site to feature my own tutorials and tips along with those created by other iPhone programmers. It seems that with the introduction of the iPad and iPhone 4 there is an explosion in the number of resources and blog posts […]
While the iPad and iPhone share iOS as their operating system there are many aspects of development for the iPad that are considerably different and should be understood by developers looking to create the best possible iPad apps. On this page I have decided to list tutorials specifically created for the iPad along with other […]
Just like to turn you guys on to what is the best iPhone game tutorial with videos on the web so far in case you haven’t seen them. Please note that this is not the simplest iPhone game programming tutorials as you will be building an OpenGL game engine from scratch. This does also make […]