Categories
Design Featured iPhone Development Resources

Design: Creating An App with HTML/CSS And Sencha Touch

As you probably know there are many frameworks that allow you to develop native iOS apps with the interfaces designed with HTML/CSS. The big question then is how do you create that app’s interface?  Sencha Touch is one possibility. I’ve found a  tutorial that goes into detail on how to design a great looking mobile web…

Categories
Featured iPhone Development Resources iOS Development Tutorials

Tutorial: iOS Map Kit For Beginners Guide

In the recent past I mentioned a great open source example for beginners interested in using the Map Kit on iOS devices, and utilizing several open source projects. I’ve come across a couple of excellent beginners tutorial on how to parse an XML feed, and display the contents on the map.  Another giving a good explanation…

Categories
Featured iPhone Development Resources iOS Development Tutorials

Tutorial: iOS Multithreading With Grand Central Dispatch (GCD) Basics

As a user it can be extremely frustrating if you’re using an application and you have to wait an extended period of time while the application updates. Sadly this was pretty common when the app store was new.  The devices were slower, the networks were slower, and many apps weren’t using multi-threading in places they…

Categories
Featured iPhone Development Resources iOS Development Tutorials

Tutorial: How To Use The iOS Keychain To Store Names And Passwords

If you have been using the Mac OS for any amount of time then you are likely aware of Apple’s password management system known as the Keychain.  iOS devices also have a keychain system for storing user data securely. If you need to store username/password data for a web service securely within your apps then…

Categories
Featured iPhone Development Resources iOS Development Libraries Open Source iOS Libraries And Tools

Open Source: Library For Easy Data Saving/Loading

There are many ways to save data on iOS devices.  Some like a database are likely overkill for a game, and other methods like serialization are great, but things could still be easier. I’ve found a very cool time saving library that allows you to easily save and load ints, floats, and NSString’s to an…