Let’s face it.. it’s easy to get distracted.
Following through on your app ideas all the way to completion can be difficult, especially if someone isn’t looking over your shoulder.
I found this great article from Cliff Harris, developer of some excellent indie games providing some tips on how he keeps himself motivated when working on a project. While he’s not an iPhone or iPad developer the tips certainly apply.
Here’s 3 key ideas that I got out of it – that I personally feel would be helpful:
- Work on projects you actually like – not projects that are just meant to capitalize on something you have absolutely no interest in.
- Work on the cool stuff in the project early – special effects, graphics, stuff that actually can be inspiring to see and makes you think “this is going to be awesome” – Cliff picked up on this from Lionhead games.
- Keep a log of your work every day – I always try to get away from doing this myself, but when I do it really does help to stay motivated and efficient.
You can read all of Cliff’s ideas in his article:
How To Stay Motivated Whilst Programming A Game
This video below is from Cliff’s game “Gratuitous Space Battles” which he developed with a small team (looks too cool to be indie but it is – too bad it’s PC only.. great idea for an iPhone game). The game has incredibly cool graphics and I hope that you enjoy the eye candy.
Btw, if you’ve written an article feel free to submit it, or a link to it here and if I think the readers will like it I’ll feature it on the site in front of our 2,000+ daily visitors.
[Source: Cliff Harris]
I’ve found twitter to be a great way to communicate, and find new resources on iPhone development so I’ve decided to create a twitter account so that I can share resources I find throughout the day, and answer questions.
So if you’ve got any questions, and I can answer, I’ll point you to a resource or do whatever I can.
Just follow me on twitter at: http://www.twitter.com/maniacdev and send to @maniacdev, or click on the twitter logo on the right.
I promise you won’t find too many tweets about useless stuff, just tweets about iPhone development and iPhone/Apple stuff. Every day I seem to find new resources, and great articles, and twitter is probably the best way to share with you everything not worthy of a blog post. You can always grab the feed from my twitter page if you’re not into twittering.
That’s it for today, hopefully I’ll get a chance to post more iPhone OpenGL ES stuff tommorow!