Last week I posted a list containing 8 resources for learning iPhone OpenGL ES.
Since then I’ve found out about 3 more great resources.
1. Nehe Tutorials Converted To OpenGL ES
Michael Gorchak, creator of the GluES library informed me that his site contains conversions of the Nehe OpenGL ES. While these tutorials are not specifically designed to run on the iPhone there is much to be learned by looking at the draw code contained within the tutorials, as OpenGL ES 1.x and SDL 1.3 are utilized which both run on the iPhone. These tutorials are extremely well comented. Thanks Michael!
2. SDL for iPhone (SDL Version 1.3)
The popular SDL library used in the creation of many games is now running on the iPhone. Version 1.3 includes examples that run on the iPhone. If you’re not familiar with SDL it stands for Simple DirectMedia Layer, and is extremely well documented with numerous books having been written about this library. I haven’t had a chance to play with it on the iPhone yet, but it definitely looks worth checking out.
3. Typhoon Labs OpenGL ES Tutorials
These tutorials were designed to run on Windows Mobile/CE devices using OpenGL ES 1.x, but the draw code can be used on the iPhone.
That’s it, I’ll get into explaining a couple of the differences that can throw off OpenGL ES beginners next time.
Thanks for reading.