I am a huge fan of multiplayer games. Especially on the iPhone… in fact at one time I did consider starting an app review site just for multiplayer games. The nature of multiplayergaming could also cause your game to go viral.
What I don’t like about multiplayer games is handling all the small details such as building a lobby for the players to find each other through, and making sure all the small details work. And in the end with an indie title you may not even know if there will be players who will play it multiplayer.
Fortunately OpenFeint has made this considerably easier when they added turn based multiplayer to their already extremely popular social gaming platform on iOS devices.
Kwigbo, developer of the open source game Artifice (listed in our open source iphone app listing) has created a straightforward tutorial showing the code that he uses within his game which you can find here:
OpenFeint Multiplayer In Artifice
- Create a new game
- Find open games
- Challenge friends
- Take turns
- And More…
Some details about OpenFeint’s multiplayer capability are stated here:
This looks like a very nice and easy to add turn based multiplayer into your games.
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Received a submission earlier from Pocketworx about two excellent tutorials available on integrating OpenFeint and Admob with Cocos2D iPhone games. For those unfamiliar with it, OpenFeint is a social networking platform for iPhone games that adds some great features such as leaderboards, chat, and challenges. Admob is a mobile advertising solution which was recently purchased by Google that helps in monetizing your app.
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