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ipad development

iPad Development Tutorials And Resources List

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While the iPad and iPhone share iOS as their operating system there are many aspects of development for the iPad that are considerably different and should be understood by developers looking to create the best possible iPad apps.

On this page I have decided to list tutorials specifically created for the iPad along with other resources such as user interface design tips, and graphical resources such as UI prototyping tools and vector kits.

Post continued here: iPad Development Tutorials And Resources


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How To Stay Motivated And Actually Complete Your iOS App

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Let’s face it.. it’s easy to get distracted.

Following through on your app ideas all the way to completion can be difficult, especially if someone isn’t looking over your shoulder.

I found this great article from Cliff Harris, developer of some excellent indie games providing some tips on how he keeps himself motivated when working on a project.  While he’s not an iPhone or iPad developer the tips certainly apply.

Here’s 3 key ideas that I got out of it – that I personally feel would be helpful:

  1. Work on projects you actually like – not projects that are just meant to capitalize on something you have absolutely no interest in.
  2. Work on the cool stuff in the project early – special effects, graphics, stuff that actually can be inspiring to see and makes you think “this is going to be awesome” – Cliff picked up on this from Lionhead games.
  3. Keep a log of your work every day – I always try to get away from doing this myself, but when I do it really does help to stay motivated and efficient.

You can read all of Cliff’s ideas in his article:
How To Stay Motivated Whilst Programming A Game

This video below is from Cliff’s game “Gratuitous Space Battles” which he developed with a small team (looks too cool to be indie but it is – too bad it’s PC only.. great idea for an iPhone game).  The game has incredibly cool graphics and I hope that you enjoy the eye candy.

Btw, if you’ve written an article feel free to submit it, or a link to it here and if I think the readers will like it I’ll feature it on the site in front of our 2,000+ daily visitors.

[Source: Cliff Harris]


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iOS Developer Gold Discovered On Twitter

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Twitter is a great way to find great developers sharing useful information. Even if you don’t want to spend the time there Twitter Search and Topsy are terrific ways to get the goods.

Just today I was on Twitter, and found a great post from Bob Sealy illustrating some great information that he had found on Twitter.

This information includes:

  • How to handle double sized images on the iPhone 4
  • Getting a speed boost by clearing the OpenGL ES color buffer before rendering
  • Hot loading game assets
  • Reverting your iOS device to previous builds
  • and more…

Check it out, you can find the article here:
The Things I Learn From Twitter Amaze Me

And to all the Americans reading (well everyone else too!) have a Happy Independence Day!

Btw, if you’ve written an article feel free to submit it, or a link to it here and if I think the readers will like it I’ll feature it on the site in front of our 2,000+ daily visitors.


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3 Great iPad Development Guides

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While the iPhone 4, and iOS 4 upgrade may be grabbing most of the headlines due to it’s recent release the iPad has in it’s short existence proven to be a fantastic seller with over 3,000,000 iPads sold in under two months.

Already there has been much written from those looking to grab headlines due to the iPad’s success.  However there really have not been too many high quality tutorials for those looking to develop on the iPhone.

I shared some excellent tutorials from Ray Wenderlich previously here:
iPad Tutorial – Converting iPhone Apps

Alex Curylo at Under The Bridge has created a great list on his website for iPhone developers you can find here:
iPad Programming Roundup

Three excellent resources on that list which stuck out to me were:

  1. iPad Multitouch – An example of how to use 11 simultaneous touch events from Matt Gemmell.
  2. iPhone To Hybrid – Making your iPhone apps truly multi-platform from Dr. Touch
  3. Designing For iPad – Great guide on designing fro the iPad from information Architects.

Sources: Alex Curylo, Matt Gemmell, Dr. Touch, Information Architects


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iPad Development Thoughts Roundup

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The iPad is still on everybody’s mind, and I’ve been wasting time reading many of the commentaries and brainstorming app ideas.  Here’s a roundup of some of the more insightful, and humorous posts I’ve seen from iPhone developers on the iPad along with some other articles providing technical knowledge that wasn’t really covered in the press conference or on Apple’s website.

iPad – First Impressions – Very insightful post about new development opportunities arriving with the iPad
iPad: What Developer’s Need To Know
– A good summary of iPad features relevant to developers
Gizmodo Knows About Sucking Apparently
– A passionate response to Gizmodo’s iPad Bashing
Apple’s A4 SOC Unveiled – some details on the CPU/GPU powering the iPad

My own thoughts is that while I would have liked to have seen some extra hardware such as a camera built into the device for video chat.  Apple seems to have fulfilled their vision though of  creating a device that fits directly between the Mac and iPhone and won’t cannibalize the sales of either.  I see the iPod Touch needing a price drop as I don’t think anyone in their right mind will buy one of the higher end iPod Touch models now.

There’s also seems to be a big outcry about the iPad lacking specific software.  In my opinion that’s a good thing, as rather than creating this software themselves it gives us developers greater opportunity.  The iPad is destined to become essential in schools (I saw a newscast yesterday showing that many students now take notes in College lectures using the iPhone – as ridiculous as that is).  There’s also markets for which tablets have been essential for some time such as the medical market.

So many new opportunities are being presented to us with this device, it will sell to not only the core market, but to people who would never buy a smartphone or iPod touch.  My head’s already popping with more iPad specific ideas as I right this, and the more I think about it the more excited I get about this device.€


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