Another excellent week to be an iOS developer, and some big news in the department of iOS game development with the release of Cocos2D V1.0.0 and the opening of the Moai SDK beta to everyone. Also some great open source libraries and tutorials were shared. If you have written a tutorial, open source library or […]
Tag: game development
As you may have noticed if you have been reading this site for awhile, I occasionally mention product updates. This one is pretty significant as after numerous release candidates the incredibly successful open source Cocos2D iPhone game engine has finally released v1.0.0. There are an incredible amount of feature updates since the previous official release […]
There’s been alot of hate from the “hardcore” gaming and game development crowd towards iPhone and iPad gaming. They don’t like it that on the iPhone you can purchase high-quality games at a small fraction of the price thanks to the relatively low cost of the iPhone SDK vs. the “hardcore” gaming platforms. They seem […]
You’ve probably heard by now that Flash CS5 is coming with iPhone support. I know several artists that are extremely excited, and I’ve been doing some fiddling around with Flash game development, and I’m getting excited too. I came across this interesting story from some developers who have already created a game using Adobe Flash […]