For those unfamiliar with the term behavioral driven development testing (BDD) frameworks are used so that you can test applications using logical English like syntax. I have come across an open source framework designed specifically for iOS devices. What’s cool about this specific framework is that it can easily be attached to Objective-C methods, […]
Tag: development
A few weeks ago I mentioned the Moai SDK. An open source iOS game development kit allowing for development of iOS apps (and Android apps) in Lua. What I really liked about the engine that it has already been used in could be extended to support any functionality within the iOS SDK. At that time […]
Another great week has gone by, and if you are a regular visitor to this site you have probably noticed that I am now using a new theme. Hopefully this betters the user experience for everyone. In the last week there were some great resources shared, those included a number of open source libraries relating […]
There are many ways to save data on iOS devices. Some like a database are likely overkill for a game, and other methods like serialization are great, but things could still be easier. I’ve found a very cool time saving library that allows you to easily save and load ints, floats, and NSString’s to an […]
iAds and the iAds for develoeprs program has been a boon for developers showing iAds within their apps due to the extremely high CPM rates. The cost for non-developer ads has been said to be as high as $18 CPM while those of AdMob are considerably less than a dollar. The cost for […]
It’s the dream of pretty much everyone who has worked on an app to get an app featured by Apple. By now I’m sure we’ve all heard the stories of ridiculous profits that can be earned within a few days. Now the problem is, how does Apple choose which apps are featured? I’ve seen absolute […]
If you’re app makes extensive use of trigonometry (and if you’re working on game development then you probably are) then you probably make extensive use of the built in math functions. This isn’t the first open source iPhone math library to offer a speed increase, but it is the only one as far as I […]
Sparrow, the game framework I used in my iOS programming tutorial on creating an action game, has recently added a new feature to easily handle the higher screen resolutions provided by the retina display of the iPhone 4. I hope to update the tutorial to utilize this new feature in the near future. A new […]
It continues to be an exciting time to develop on the iOS platform, and in the last couple of weeks some interesting news has come out. It appears that a new edition of Apple TV will be released later this year with support for iOS apps, and a new iPod Touch with front and back […]
I’ve extended the open source iPhone apps list with two great new apps. The quest for quality iPhone and iPad programming examples continues and both of these apps are app store apps that the creators generously decided to open source. While there are a lot of great examples on the list with the continuous […]
If you have been struggling to learn iPhone and iPad development, or you want to develop an app — but don’t want to do any programming. You’re not alone. I found this great article today that goes through how to get that iOS app done. The article goes into discovering what you as a non-programmer […]
Welcome to my game programming tutorial on how to create a beginners action game for the iOS. This is a step by step tutorial for creating an iPhone action game. The principles taught also apply to the iPad. You can see the result of a game running the code in the video below: The graphics […]
Some time ago I decided to list a couple of options available for iOS development on Windows. Now, months later this is still something that has been brought up recently. So I have decided to expand the list, and include some of the other solutions that have cropped up since the original posting, and some […]
Just like to turn you guys on to what is the best iPhone game tutorial with videos on the web so far in case you haven’t seen them. Please note that this is not the simplest iPhone game programming tutorials as you will be building an OpenGL game engine from scratch. This does also make […]