Another excellent week to be an iOS developer, and some big news in the department of iOS game development with the release of Cocos2D V1.0.0 and the opening of the Moai SDK beta to everyone. Also some great open source libraries and tutorials were shared. If you have written a tutorial, open source library or…
Tag: core graphics
In the past I’ve posted about creating iOS style buttons mentioning this tool, and this library which allow you to draw glossy buttons similar to those found in most iOS apps. The basic calculator app however has different buttons. They have a rounded gloss at the top, and a steady gradient all the way down…
The open source iPhone app store apps listing has been updated Two iOS apps have been added: Tweetee – A fork of the Natsulion twitter client with many added features such as Twitpic integration, tweet trends, and link saving. SpaceBubble – A space game created using Core Graphics. I’ve also updated the link to the…
Let’s face it.. getting app downloads is tough. There are over 200,000 apps out there, and it is very easy for an app to fade into obscurity. Even free apps can suffer from this, you really have to get the word out there, and there are many different approaches. One approach that has worked for…
Sometimes you will want to draw a more complex shape in an app that doesn’t use OpenGL, and you don’t want to load in the graphics from a file, and this can be done using CoreGraphics. A situation that can arise is the drawing of one shape within another shape. The easiest way to do…