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Featured iPhone Development Resources News

News: Cocos2D Game Engine v1.0.0 Released

As you may have noticed if you have been reading this site for awhile, I occasionally mention product updates. This one is pretty significant as after numerous release candidates the incredibly successful open source Cocos2D iPhone game engine has finally released v1.0.0. There are an incredible amount of feature updates since the previous official release…

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Featured iPhone Development Resources

Open Source: 2D Isometric Action RPG Game Built With Cocos2D

Cocos2D has many features for those looking to develop isometric games. Handling of z-ordering, and tile maps are all built into the engine. I’ve found an excellent open source game example known as KnightFight from Loz Archer of an isometric 2D tile based action rpg using Cocos2D. The game features a player controlled character that…

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Featured iPhone Development Resources

Tool: Easily Gather Sprite Data For Box2D And Generate Cocos2D Code

Found out about a pretty cool tool for those looking to develop games using Box2D (especially if you’re using Cocos2D — but really good for anyone using Box2D) called SpriteHelper.  It is a notch above the other tools I’ve seen doing similar. What the tool allows you to do is easily gather information on any…

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Featured iPhone Development Resources

Handling Z-Ordering In Cocos2D Map Based Games

If you’ve used Cocos2D for awhile you may have had some difficult when trying to handle the display order of images. Things get even more complicated if you are creating an isometric game.  The player character may need to be placed behind an obstacle such as a rock or a tree.  In v0.99.1 automatic z-ordering…

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Featured iPhone Development Resources

iPhone Game Physics Tutorial: Radial Gravity

Physics can be a great way to enhance your game. The problem is that implementing physics in your game can be extremely challenging, but I found a couple of great examples showing how to enhance an iPhone or iPad game using radial gravity with Box2D. The examples are from Nick Vellios, and as you can…