Learning iPhone and iPad development can definitely be difficult, especially if you are not a professional software developer. I receive e-mails every few days from people who tell me they’ve bought a book or number of books on Amazon or at the local bookstore. Unfortunately most of the “Beginner” material is meant for experienced developers […]
Tag: beginner
Many put off using basic core animation and uikit as a way of making games almost by default. The fact of the matter is that core animation is probably the easiest way to create a game on iOS. With a more complicated game you will run into performance issues, but for many games it works […]
Beginning iPhone development can be rough, especially if you’re not a professional developer. I know that searches for beginner tutorials are common on this website and I have moved away from “how to get started” material into talking about development libraries, and more advanced developer tutorials — while I will be putting more up for […]
Core Data is a very powerful library, and easy to use, but it’s so different from database libraries you have used in the past that it may seem frustrating and tedious when you first start using it. Fortunately, Ray Wenderlich,the creator of the Space Game Starter Kit and co-author of the Learning Cocos2D book, has written an excellent […]
I know that many of the people viewing this site are absolute beginners to programming who are frustrated because they have difficulty with iPhone development books that they’ve bought. The problem is that most people don’t have the fundamentals in Objective-C or Object Oriented programming. One of the books I’ve recommended is Programming in Objective-C […]
I recently checked out another iPhone development book, this time one the iPhone SDK3: Visual Quickstart Guide. I have to admit I’m a fan of the Viual Quickstart series of books, they are usually very straightforward, and if possible I like to choose short direct books before really getting into the details. You can view […]