Augmented reality is one of those buzzwords that is driving sales in the app store. You could argue that in some cases adding a little reality into a game doesn’t really improve things – but clearly there is a segment of the market that disagrees.
I’ve posted about a basic augmented reality tutorial previously, and found an in-depth step by step tutorial on creating a simple UFO shooter game using the camera, gyroscope, and Cocos2D.
Here’s a short video demonstrating an early version of the tutorial in action:
The tutorial is from Nick Waynick and can be found here:
Intro To Augmented Reality On The iPhone
A pretty simple game, but augmented reality just makes it that much cooler.