Recently I received a few comments and e-mails stating that the beginner’s game programming tutorial featured on this site had issues when running with Xcode 4. I decided to test things out, and had no issues when running the tutorial in Xcode 4 with the latest release version of the SDK. You can see a […]
Tag: apple
Found a very interesting tool that I have been using today that is absolutely brilliant for anyone programming in Objective-C on iOS and Mac. The tool is known as Accesorizer. What this tool does is allow you to generate repetitive Objective-C code using fully customizable parameters. It’s tough to explain exactly what this tool does […]
One of the little complaints is the Apple pay frequency for iOS app store developers, having to wait months, or not meeting the threshold for payment can be unnerving. While tools have been created by third parties to better track earnings little had been done to improve things since the start of the app store. […]
It’s the dream of pretty much everyone who has worked on an app to get an app featured by Apple. By now I’m sure we’ve all heard the stories of ridiculous profits that can be earned within a few days. Now the problem is, how does Apple choose which apps are featured? I’ve seen absolute […]
You may have heard about how some apps have been making a lot of money through advertising. The eBuddy success story comes to mind, but for most of us it’s a tough way to earn money, and to earn the most money we’ve had to put a price tag on things. It’s really been an […]
Editors Note: I received this submission, and I was reluctant to look at it since there seems to be a flood of marketers trying to cash in as app marketing experts. I decided to accept this one as it is somewhat different, and didn’t simply provide a simplistic list of tips such as take […]