I’ve seen a lot of iOS developer surveys – most are just fluff designed for you to check out a specific development or advertising platform without any real developer data shared.
This survey is different.
Over 250 independent game developers were surveyed (and this was an in-depth survey not a simple poll turned into a 20 page pdf!).
Taken by Streaming Color games, here are the most interesting and useful and somewhat inspiring numbers:
– Over 60% Of Those Surveyed Were Not Full-Time Game Developers
– The mean average revenue from those surveyed was $165,121. $86,315 average per game in sales and non-sales revenue the past 12 months.
– The median revenue per game was $2,400 in sales and non-sales revenue.
– Median Non-sales revenue (advertising, affiliate links, etc.) was higher than sales revenue
– Games developed by multiple developers yielded significantly higher returns per developer (until the team size reached 10 or more developers)
If you’re not taking advantage of advertising and other income then there’s a good chance you’re missing out.
A $2,400 median per game for the last 12 months is ridiculously good when you consider the median quality of game in the app store and other channels for indie game distribution, and with an $86,315 avg. per game the big paydays are definitely out there.
Going it alone doesn’t seem to pay off and getting together with a few buddies is good – just don’t let everyone you know in on things 🙂