Late last year I mentioned a nice guide on using the keyboard extensions feature added in iOS 8.
Here’s a step-by-step tutorial by Lukas Petr showing how to create an action extension with the iOS 8 SDK.
Action extension’s are those that provide direct access and manipulation to content within the host app.
In the tutorial you’ll create an action extension that will allow the user to voice text using AVSpeechSynthesizer.
I’ve mentioned a number of resources for those working with WatchKit looking to get an early start on developing for the upcoming Apple Watch, most recently this tool that allows you to generate great looking radial chart images for use with WatchKit, and a tool allowing you to project WatchKit apps running in the simulator into a WatchKit styled Mac app rather than a plain window.
I’ve mentioned some nice iOS programming tutorials by Yari D’areglia most recently a guide on creating custom UI Controls in Swift.
Here’s a tutorial submitted by Yari inspired by the profile view of the Twitter app.
There are a number of nice UI features in the profile view with the header image expanding and shrinking when scrolling up and down, the way the avatar shrinks and the user name sticks in the top header when scrolling down.
I’ve mentioned a few tutorials from Tope Abayomi, most recently a guide on creating custom keyboard extensions with the iOS 8 SDK.
Here’s a nice straightforward (about 35 minutes) step-by-step video tutorial series that explains how to create a simple Dribbble client app using UICollectionView submitted by Tope Abayomi.
Specifically in the series you’ll learn how to:
Late last year I mentioned a handy library for debugging SpriteKit physics called PhysicsDebugger which uses swizzling to draw outlines representing the physicsBody of your SpriteKit nodes.
Here’s a tutorial submitted by John Fisher providing a nice introductory guide on working with SpriteKit physics through the creation of a simple level in Xcode, and adding physics.