Last month I mentioned a nice beginners tutorial showing how to create a Candy Crush style game in Swift. Here’s another tutorial providing a fun way to increase your Swift knowledge in the building of a Tetris style game from Bloc. The tutorial utilizes Swift, and SpriteKit explaining every step along the way going from…
Category: Game Programming
Some of the top grossing games on the iPhone and iPad have been line/path drawing games with Flight Control and Harbor Master being among the most famous. Here’s a tutorial by Jean-Pierre Distler that goes through process of creating a basic line drawing game using Sprite Kit. The tutorial covers setting up the game background,…
I’ve mentioned a number of interesting photo components lately, most recently a nice custom video and photo picker with filtering. Here’s an open source component called EBPhotopages submitted by Eddy Borja that allows you to create a photo gallery with a wide variety of features, and is easily extendable. EBPhotoPages use a state pattern so…
It’s been awhile since I mentioned any OpenGL ES resources, the most recent being this set of OpenGL ES tutorials showing how to create some nice effects like water reflections, and bump mapping. Here’s an in-depth tutorial from Terence Grant using C++ on iOS to construct a Geometry Wars style game using OpenGL ES 2.0.…
Some time ago I mentioned a nice tutorial on how to create a simple Cocos2D game using CocosBuilder unfortunately updates on the CocosBuilder tool have ended. Here’s a tutorial by Benjamin E. that goes through step-by-step building a Flappy Birds Clone for Cocos2D V3 using the free SpriteBuilder tool. For those unfamiliar with SpriteBuilder, SpriteBuilder…