Earlier this year I mentioned a nice guide on creating a simple game using Swift and SpriteKit with iAds and Game Center integration.
Here is a nice step-by-step series of tutorials by James Tyner showing how to create a space invaders game using Sprite Kit. The tutorial goes through creating the game utilizing Sprite Kit features such as the physics and particle engines.
Last month I mentioned a nice guide and component showing how to create an interesting circular image loader that has the image expand through the center of the loader.
Here’s an in-depth tutorial from Neeraj Kumar showing how to create a morphing play/pause button utilizing Core Graphics.
In the tutorial Anton explains how he deconstructed the original animation, discusses layers, and then moves through step-by-step as to how to create the button.
Last year I mentioned a nice tutorial on dealing with common issues when moving from Objective-C to Swift another common issue occurs when using C libraries within your Swift code.
Here’s a tutorial submitted by Atomic Object from Matt Behrens that demonstrates how to include C based libraries within your Swift code, and the basics of using a C library within Swift code.
Specifically the tutorial covers:
Some time ago I mentioned a tutorial on creating a Candy Crush style game with Swift and Sprite Kit.
Here’s an in-depth step by step tutorial with source code submitted by Stefan that shows step-by-step how to create a simple shooter game using SpriteKit and Swift. The tutorial goes beyond creating the game and also shows how to implement iAd and Game Center.
Maintaining efficiency with multiple table views, collection views, and UIScrollViews is extremely difficult – typically performance will suffer or you’ll end up using a lot of memory.
Here’s a tutorial showing how to handle a stack of views, table views, collection views or a UIScrollView subclass vertically without losing performance or wasting memory submitted by Daniele Margutti along with a component called DMStackScrollView providing an efficient stack of scrollviews with some added features.