String identifiers have long been a source of possible errors when working with Storyboards from code, and here’s a Swift script called Natalie submitted by Marcin Krzyzanowski that allows you to automatically take your storyboard files, and it automatically will create Swift code allowing you to work with storyboards using strongly typed code and reduce the need to use strings to identify storyboards and segues.
Natalie can be integrated with Xcode to run automatically or can be used from the command line.
Earlier this month I mentioned a nice Xcode plugin that adds an action bar you can bring up with a hotkey providing easy access to nearly every Xcode action.
Here’s an Xcode plugin called CATweakerSense from Xu Lian that provides a nice interface directly within Xcode so you can visually set your CAMediaTimingFunction animation timing curve.
CATweakerSense will pop up its interface for tweaking directly within your code within a popover while editing CAMediaTimingFunction control points.
I’ve mentioned a number of Xcode plugins that can be found over on the Xcode plugin page.
Here’s an Xcode plugin called XCactionBar from Pedro Gomes that adds an action bar to Xcode which can be called up by a hotkey providing easy access to nearly any Xcode action along with custom actions.
As the readme states:
Earlier this year I mentioned a nice Mac tool allowing you to preview WatchKit apps in an Apple Watch styled emulator.
Here’s an app from Danny Keogan that allows you to preview WatchKit apps on an iPhone or iPad with screen mirroring, and touch events being relayed back to the iOS device.
I’ve mentioned some very handy Sketch plugins, such as this plugin for creating UIColor categories using color swatches created in Sketch, and a plugin for creating customized app store images.
Here’s a nice guide from Yari D’areglia showing how to create a simple plugin for Sketch to export iOS assets.