Get Updates By E-mail 

Article Written By:
Johann Dowa

Open Source Swift Library For High Performance Particles Using The Metal Graphics API

  •  
  •  
  •  
  •  
  •  

Late last year I mentioned a nice guide and example from Simon Gladman on creating an optimized diffusion simulation using the metal API.

Here’s an open source Swift library from Simon Gladman for creating GPU based particles using Metal called ParticleLab.

ParticleLab allows you to create high performance particles, and runs nicely with 2,000,000 particles on an iPad Air 2 with a very clean syntax.

Here’s a video showing ParticleLab in action:

You can find ParticleLab on Github here.

You can find ParticleLab and some example code over on the FlexMonkey blog.

A particle creation library.


  •  
  •  
  •  
  •  
  •  

Submit A Resource

Have you created a useful tutorial, library or tool for iOS development that you would like to get in front of our 300,000+ monthly page views from iOS developers?

You can submit the url here.

The resources we feel will appeal to our readers the most will be posted on the front page.

Comments