Last week I mentioned a nice tutorial on creating a simple Candy Crush style game with Swift and Sprite Kit.
Here’s a tutorial from Yari D’areglia aimed to help Objective-C developers avoid issues when get starting with the Swift programming language.
Some of the topics covered include:
– Using extensions to keep your code clean
– Examples of the delegate, target-action, and singleton patterns
– Understanding optional values
– Using blocks (closures)
– Understanding unowned references
You can find the tutorial over on the Think and Build it site here.
A nice guide on avoiding some potential caveats when using Swift.
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