Previously I mentioned a set of iOS 7 source code examples including one demonstrating Sprite Kit basics, and a tutorial on using Sprite Kit to create a space invaders game.
Here’s a nice library providing and a component model for Sprite Kit called SpriteKit-Components that makes it easier to perform specific behaviors with your nodes.
The component model allows you to reuse code within modes, and adds a number of useful methods to each node such as onEnter, and onExit methods like Cocos2D, an update method, and methods for easier touch interaction.
You can find SpriteKit-Components on Github here.
A useful library if you’re working with Sprite Kit.
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