Previously I mentioned an interactive fiction game framework that can work with Z-machine files, and a framework for creating text adventure games.
Those frameworks are great if you’re looking to create a text adventure app, but not if you’re looking to create something with images
Here’s an open source framework that utilizes Cocos2D that can be used to create visual novel games – or dialogue scenes within your games called EKVN.
What’s nice about EKVN is that there is a very simple built in scripting language where you can create your scenes, load characters, save games, specify dialogue and more.
Here’s an image from the included test project showing EKVN in action with a sprite on the screen:
And a partial screenshot showing the example scripting within a plist file:
You can find EKVN on Github here.
A nice framework especially for anyone looking to create a simple visual novel type app.
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