Get Updates By E-mail 

Article Written By:
Johann Dowa

Tutorial: Create An iOS Labyrinth Game W/UIKit Graphics And The Storyboard Tool For Level Editing

  •  
  •  
  •  
  •  
  •  

I’ve mentioned a number of tutorials on how to use game engines to develop games such as Cocos2D, but none without using a game engine other than a mention of the GeekGameBoard board game source examples.

Here’s something different – a tutorial from Kryzystof Zablocki explaining how one can create a simple ball rolling through a labyrinth style game using the Xcode Storyboard tool/Interface Builder as the level builder, UIKIt for the graphics, and you’ll use Chipmunk for the physics.

Here’s an image from the tutorial showing the game that you’ll build:

labyrinth

You can find the tutorial over on the Merowing site here.

An interesting game development tutorial.


  •  
  •  
  •  
  •  
  •  

Submit A Resource

Have you created a useful tutorial, library or tool for iOS development that you would like to get in front of our 300,000+ monthly page views from iOS developers?

You can submit the url here.

The resources we feel will appeal to our readers the most will be posted on the front page.

Comments