Drawing apps are everywhere, and Apple has provided examples on how to create basic drawing apps. I also mentioned some helpful libraries for those interested in creating drawing apps with Cocos2D.
Recently I came across an excellent tutorial that demonstrates how to take things several steps further. In this tutorial you’ll learn how to create a drawing app with color selection, brush size adjustment, image saving and image sharing via twitter.
Here’s an image of the app in action from the tutorial:
You can find the tutorial by Abdul Azeem here.
A great starting point for those looking to create drawing apps especially if you’d prefer not to use Cocos2D.
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