It’s been awhile since I mentioned anything about game engines other than Cocos2D and Unity 3D.
There have been some significant updates to the Moai SDK, Sparrow Framework, and Gideros Mobile that are worth mentioning.
While these frameworks are not quite as well known as Cocos2D and Unity they are definitely worth checking out and all have rapidly growing communities.
Moai and Gideros Mobile provide a great option for those looking to program with Lua.
The Sparrow Framework provides a lightweight alternative to Cocos2D designed specifically for Flash developers looking to create iOS games.
Here’s a quick update summary:
First off the Lua based Moai SDK has undergone a number of significant updates since the last mention, and has updated to version 1.0. The developer community has grown significantly, and there is an excellent high-level framework that has been created known as RapaNui that includes several sample games.
I’ve also added Moai to the list of open source ios game engines.
The Objective-C based Sparrow Framework has updated to version 1.3 and among the updates includes full ARC support, and a very nifty scaffold project along with several tutorials demonstrating it’s usage.
The Lua based Gideros Mobile (a premium game development platform that also provides a free license) and most significantly since the last time I mentioned Gideros is the ability to extend the platform with plugins.
These three frameworks have really come into their own and looking great
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