Previously I mentioned some excellent iPhone game tutorials from 71Squared demonstrating how to create a game from scratch using Objective-C and OpenGL ES 1.1.
Mike from 71Squared has now released an example 3D game created in Objective-C using iOS 5 GLKit.
This example source code for iPhone and iPad contains a 3D space game, code for loading textured 3D models created with Blender, collision detection done using the bullet 3D physics engine, and a player ship controlled using the gyroscope.
Definitely a great example to look through that covers many of the basics if you’re looking to create a 3D game with GLKit.
You can find the source code and more info on Github here.
Added to the GLKit section of the iOS 5 tutorial and example collection.
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