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Article Written By:
Johann Dowa

Best Resources In iOS Development – March 12, 2012

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Welcome to another edition of the best resources in iOS development listing the resources featured on this site in order of popularity.

The big news this week was the announcement of the new iPad and the discounting of the current iPad 2 models two resources this week, a new template for the larger screen of the new iPad and a summary of the differences between the new iPad and iPad 2 have been added.

The most popular resources this week was the announcement of a free license for the Unity game engine, an ARC compatible reachability class, and a source code example demonstrating how to create a game with GLKit.

Here are the resources:

News: Get A Free License Of The Unity 3D Game Engine For iOS (Normally $400) – A free license is being offered of the mobile versions of the mobile (iOS/Android) Unity 3D game engines.

Open Source: Easy To Use ARC Compatible iOS Reachability Class That Uses GCD And Blocks – A nice easy to use class for testing reachability that works with automatic reference counting.

Example: A 3D Game Created Using GLKit With 3D Particle Effects – Source code for a 3D space game created using GLKit demonstrating key features such as 3D model loading, and particle effects.

Open Source: UIButton Add-On Allowing Customized Appearance Using Core Image Filters – A UIButton category that allows you to extensively modify the look of a UIButton with different image filters.

iPad 3 HD Retina Sized UI Design Template – Layered PSD With Many GUI Components – A template of many common user interface components designed specifically for the larger screen size of the new iPad.

Example: JavascriptCore In iOS Apps – High Performance HTML5/Javascript Apps – No UIWebView – An example on how to use JavascriptCore within your iOS apps enabling much higher performance for HTML5/Javascript based apps.

Tool: Full Featured Automatic Core Data Class Generator – A great tool for automatically generating core data classes with the necessary accessors/mutators using a dual class system.

Example: Easy Customizable Modal Alerts For iOS Cocos2D Games – A nice code example that can be easily modified for creating modal alerts within Cocos2D games.

News: Quick Summary Of iPad HD Announcement Event – A quick summary pointing out the differences of the new iPad and the iPad 2.

Thanks for reading, please bookmark and share this point!


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