Game engines are a topic that I have brought up many times on this site, including an open source iOS game engine list.
You may have noticed the overwhelming amount of information on this site featuring Cocos2D. Well that’s simply because Cocos2D has the biggest community and thus the most information. There are other quality open source game engines available, and you may want to look at other alternatives if you are having difficulty with Cocos2D or just starting out.
Here’s the roundup:
The Moai SDK has undergone some significant updates moving all the way up to 0.6. Notably adding support for OpenGL ES 2.0. It definitely looks like the Moai SDK team is very committed to providing updates. With full Lua scripting support and a number of titles now released this is definitely an up and coming engine.
Cocos3D has been updated to v0.6.1 with a number of new features notably support for Cocos2D particle systems, fog effects, lighting enhancements, and a number of fixes. Cocos3D is looking much more like a viable 3D engine, and a free 3D Reversi game created with Cocos3D is currently free in the app store if you want to check it out.
The Sparrow Framework team has released some excellent tutorials covering Texture formats, and game auto-rotation.
Last, but not least Cocos2D has updated to 1.0.1 with a number of minor fixes.
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