I read a great article today about finishing making your game. I found myself especially able to relate because like the author I too have left many games unfinished over the years. I’ve also created some games that in the end just weren’t fun. This article is about actually getting your game done, and making sure things work out.
The article is from an indie game developer who is currently working on a title, and this is one of the best written articles I’ve read about this topic.
Here’s a quick summary of some of the tips which are covered in much greater detail in the article:
- Choose an idea that you would like to create, would love to play, and that you know you can make.
- Just get started
- Don’t create your own tech if you don’t have to
- Create a prototype
- Make sure the game is actually fun
- Choose the right partners
- Stop starting over
- If you dump a project, scale down
You can find the complete article at:
Finishing A Game
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