Recently after posting about cross platform iOS and Android development, and updating the iPhone development on Windows page I received information about some interesting game engines, and tools. I will be adding these game engines to the listings on this site as all have been used in apps already in the app store.
Please feel free to share about any other game engines you know of that are being used in iPhone and iPad apps, I would like to make the listings on this site as complete as possible.
1. The first of those game engines is GLBasic. GLBasic is a programming environment that allows you to create 2D and 3D games using a variation of the BASIC programming language. GLBasic apps compile for iPhone, Mac OS X, and Windows. The GLBasic SDK runs on Windows, a Mac IDE is currently in beta. A free trial is offered. This looks like it could be an easy way to get into 3D App development.
2. The second game engine is Game Editor. Game Editor allows you to create games in a drag and drop environment, and while Game Editor is open source, and can be used freely, however, you will need to purchase a license in order to compile for iOS. The editor works on Windows, Linux, and Mac however you will need to compile the game on a system running Mac OS X. Game Editor looks similar to Game Salad however the licensing options appear much more reasonable.
3. The third engine is Esenthel which is a commercial 3D game engine developed for the creation of AAA titles on multiple platforms. It comes with a World Editor, Mesh Editor, Gui editor and 2D icon generator. This looks like it could be an interesting alternative for those looking at Unity 3D. There is a free version, but to compile for the iPhone and iPad you will need to purchase a license.
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