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Article Written By:
Johann Dowa

Big List of OpenGL Functions Missing In iPhone OpenGL ES

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In my adventures of using OpenGL ES, and trying to work through tutorials written in regular OpenGL I decided to come up with a list of OpenGL functions that do not exist in OpenGL ES 1.1 on the iPhone.  Please keep in mind that many other methods do not exist because they allow differing numeric types while in OpenGL ES only the floating type exists.  For example glGetMatrialfv exists while glGetMatrialiv does not.   I do not guarantee the accuracy of the list, so if I’m wrong on any counts feel free to add a comment and I will update the list.

The functions are listed in alphabetical order:

glAreTexturesResident
glArrayElement
glBegin
glBeginQuery
glBlendColor
glBlendEquation
glBlendFuncSeparate
glColor
glCompressedTexImage1D
glCompressedTexSubImage1D
glCopyTexImage1D
glCopyTexImage3D
glCopyTexSubImage1D
glCopyTexSubImage3D
glDeleteQueries
glDrawRangeElements
glEdgeFlag
glEdgeFlagPointer
glEnd
glEndQuery
glFogCoord
glFogCoordPointer
glGetBufferPointer
glGetBufferSubData
glGetColorTable
glGetColorTableParameter
glGetCompressedTexImage
glGetConvolutionFilter
glGetConvolutionParameter
glGetHistogram
glGetHistogramParameter
glGetMap
glGetMinmax
glGetMinmaxParameter
glGetPixelMap
glGetPolygonStipple
glGetQueryObject
glGetQuery
glGetSeparableFilter
glGetTexGen
glGetTexImage
glGetTexLevelParemeter
glIndex
glIndexPointer
glInterleavedArrays
glIsQuery
glIsTexture
glLineStipple
glMultiDrawArrays
glMultiDrawElements
glPolygonMode
glPolygonStipple
glPrioritizeTextures
glSecondaryColor3
glSecondaryColorPointer
glTexCoord
glTexGen
glTexImage1D
glTexImage3D
glTexSubImage1D
glTexSubImage3D
glVertex

I hope you’ll find this list helpful when trying to port OpenGL code to iPhone OpenGL ES 1.1.


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