How To Use Xcode’s Folder References
If you’ve been programming on the iPhone and iPad you may have noticed that the way you format file paths can seem quite odd.
I know they certainly do for me, and for the most part I have avoided separating the resources in my apps into separate folders to avoid having to go through the multi-line and annoying process of setting up the correct paths.
Sparrow Tutorial: Creating HD Games With The Sparrow Framework
Sparrow, the game framework I used in my iOS programming tutorial on creating an action game, has recently added a new feature to easily handle the higher screen resolutions provided by the retina display of the iPhone 4. I hope to update the tutorial to utilize this new feature in the near future. A new Sparrow Tutorial from the creators of this grame framework illustrates the process.
Game Programming Tutorial – Beginners Action Game
Welcome to my game programming tutorial on how to create a beginners action game for the iOS. This is a step by step tutorial for creating an iPhone action game. The principles taught also apply to the iPad.
You can see the result of a game running the code in the video below:
The graphics are a bit different with the tutorial (as some of those in the video are being used in an actual project) but that is the result of running the actual code within the tutorial.
Recording Of Actual iPhone/iPad App Store Submission
The guys at 71 Squared have been nice enough to create a recording showing a full submission to the appstore along with an excellent description of exactly what’s going on. This can be a very tedious process, especially the first time you go through it, and this video shows you exactly how to get it done.
Check it out:
App Store Submission
Source: 71 Squared





