Tutorial: Drag And Drop Outlets And Actions In Xcode 4 Interface Builder
Xcode 4 has introduced many improvements, but you have to know how to use them – and know they exist.
One extremely useful feature is Xcode 4′s capability to create outlets and actions automatically with a simple drag and drop operation. This means that you can create your @property, @synthesize methods, and declare your instance variables without needing to enter any code at all.
Tutorial: Custom In View Popup Windows
Apple has provided user interface add-ons such as the UIAlertView, and modal views to allow us to alert users when we want to provide the user with information.
These add-on views aren’t always appropriate, and rather than push another view onto the stack a tutorial I came across earlier today demonstrates how to create an in-view popup which is really just another view so you can place any content that you would normally place within a view.
Update: Balloon Game Tutorial In Xcode 4
Recently I received a few comments and e-mails stating that the beginner’s game programming tutorial featured on this site had issues when running with Xcode 4. I decided to test things out, and had no issues when running the tutorial in Xcode 4 with the latest release version of the SDK.
You can see a screenshot of the game running in Xcode 4 and the simulator below.
Tool: Easily Gather Sprite Data For Box2D And Generate Cocos2D Code
Found out about a pretty cool tool for those looking to develop games using Box2D (especially if you’re using Cocos2D — but really good for anyone using Box2D) called SpriteHelper. It is a notch above the other tools I’ve seen doing similar.
