Tutorial: Texturing 3D Objects In OpenGL ES 2.0
OpenGL ES is a topic that I’ve posted about many times on this site, and I’ve been trying to keep a categorized list of OpenGL ES tutorials up to date with every OpenGL ES tutorial I’ve seen. There have not been too many OpenGL ES 2.0 tutorials to date that go beyond the absolute basics.
Open Source: Real-Time Congress App Phonegap And Native Source Code
As you may have noticed I like to keep a list on this site of open source ios apps.
Earlier I received a submission of the url to an open source iPhone app that updates on what is happening at the US congress in real time, and provides access to data about members of the US Congress.
Best Resources In iOS Development – July 18th 2011
Another excellent week to be an iOS developer, and some big news in the department of iOS game development with the release of Cocos2D V1.0.0 and the opening of the Moai SDK beta to everyone. Also some great open source libraries and tutorials were shared.
If you have written a tutorial, open source library or tool that you would like to share you can submit the url here.
Tutorial: iOS Map Kit For Beginners Guide
In the recent past I mentioned a great open source example for beginners interested in using the Map Kit on iOS devices, and utilizing several open source projects.
I’ve come across a couple of excellent beginners tutorial on how to parse an XML feed, and display the contents on the map. Another giving a good explanation of the Map Kit class and several code snippets for solving common Map Kit problems. These tutorials take a different approach form the open source example that I mentioned, and no libraries outside of the iOS sdk are used.
Open Source: Easily Extensible Objective-C Math Parser Library
Math parsing libraries can be extremely useful whenever you want to evaluate a complex mathematical expression. In Objective-C you can use NSPredicate. If you want to extend the functionality of NSPredicate however, this can be extremely difficult.
I came across a math parser that provides many advantages over NSPredicate, and other existing math libraries with in my opinion the key feature being the ease at which you can register new functions.