Posts Tagged ‘ipod touch’
Devs Running Away From Wii Flocking To iPhone
There’s been alot of hate from the “hardcore” gaming and game development crowd towards iPhone and iPad gaming. They don’t like it that on the iPhone you can purchase high-quality games at a small fraction of the price thanks to the relatively low cost of the iPhone SDK vs. the “hardcore” gaming platforms. They seem to like it even less when independent developers achieve some level of success.
The Apple iPad – Is it just a big iPhone?
Now that the Apple iPad has officially been announced, it’s time to look at what sort of opportunities for app development have arisen because of this new hardware. If the name is making you giggle, that’s a natural reaction. At first glance the iPad looks like a big iPhone, here’s a rundown of the essential specs.
Apple iPad Hardware Specs (Known so far):
- 9.7″ Screen
- 1.5 lbs. weight
- 0.5″ Thick
Code Snippet: Easy fading iPhone buttons, images, views
I was asked by a friend working on their first iPhone app if I could show them how to fade buttons to provide the user with visual feedback. So I came up with this quick iPhone development tutorial using some source code that is actually from the second app that we I will be showing how to build in my iPhone development videos.
A very quick demonstration of the effect is shown in this video:
8 Sensational iPhone Game Engines (2D and 3D)
After finishing up a contract, I decided to start work on my first graphical iPhone game title. Originally I had set out to create to an iPhone game, and tested out several of the engines available, but put things on hold to work on some small contracted apps. Now I’ve decided to get back to that, and took another look at the iPhone game engines available, so here they are with a small writeup about each engine.
Finishing With Interface Builder – Building Your iPhone Apps Interface Quickly 2/2
This is the second part of the tutorial on building your iPhone App’s interface in interface builder. In this video I quickly drag out all the elements, and connect the interface elements with the appropriate outlets, and actions, and build the class file automatically.
This is the 5th video/tutorial in this series, and I hope you enjoy it.
The first tutorial can be found here:
>>> Developing Your First Apple iPhone App <<<