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Posts Tagged ‘iPhone’

Great Beginner iPhone And iPad Dev Screencasts

Learning iPhone and iPad development can definitely be difficult, especially if you are not a professional software developer.

I receive e-mails every few days from people who tell me they’ve bought a book or number of books on Amazon or at the local bookstore.  Unfortunately most of the “Beginner” material is meant for experienced developers who are new to the iPhone or iPad platform.

Easy iPhone and iPad Library For Communicating With Web Services – Open Source

Communicating with web services in your iPhone and iPad apps can be somewhat of a pain, and that’s why several open source libraries have been created to allow you to do just that.

While some of those libraries are good, I love it when someone comes up with something even easier.  I found out on Twitter the other day about a great new open source library called Seriously which appears to be a very promising library for easy communication with web services and JSON parsing (XML parsing coming soon).

Beginners iPhone Action Game Tutorial: Source Code

A few weeks ago I posted a short video similar to this one:

UPDATE: Tutorial Has been posted!

I’ve been asked since then when I would come out with the tutorial.   I was finally able to get around to completing the source file, and I’ve added line by line (well pretty close) comments in plain english to make it easier to follow.

The above video utilizes the exact source code from this tutorial running in the iPhone simulator.

Using Objective-C JSON To Do Translations In An iOS App

JSON is a topic that is often searched for on this website.

It’s no wonder as many web services distribute data using the JSON (JavaScript Object Notation) format.  A few libraries have been created for the iPhone, but good examples are difficult to come by.

Something else that I’ve also seen people search for one this site is translations, and with the use of one of these JSON frameworks it is possible to gather data from Google Translate, and parse that data without to much trouble.

How To Add Turn Based Multiplayer Into Your iPhone Games Easily With Openfeint

I am a huge fan of multiplayer games.  Especially on the iPhone… in fact at one time I did consider starting an app review site just for multiplayer games.  The nature of multiplayergaming could also cause your game to go viral.

What I don’t like about multiplayer games is handling all the small details such as building a lobby for the players to find each other through, and making sure all the small details work.  And in the end with an indie title you may not even know if there will be players who will play it multiplayer.