A Quick Explanation of MVC
I was looking through the searches on this site trying to think of what to post about today, and i noticed that, surprisingly to me one of the top searches has consistently been for information on the model-view-controller (MVC) design pattern. Maybe I shouldn’t be surprised though as this is a pattern that Apple often follows in their libraries, and examples, and is mentioned quite frequently.
What will Flash support for the iPhone really mean for developers?
You may have heard that Adobe Flash CS5 will include support for the iPhone. Due to Apple’s restrictions on code interpreters the flash will actually be compiled to native machine code rather than run through an interpreter. You can read the blog post on Adobe’s website about the addition of iPhone compatibility in Flash CS5 here.
So what does this mean? Will this change anything?
A Quick Look At iPhone Core Data
Since posting an article about iPhone SQLite vs. Core Data, I’ve seen a large number of searches, and had a few questions e-mailed to me about Core Data.
First off, I’d like to mention that there is no easy way to import a SQLite database into core data directly although Core Data can use a SQLite database, you will have to write code to import the data and then place it into Core Data objects. This question has come up a few times after my earlier post so I’d just like to mention this, and I’m sorry about any confusion.
iPhone Game Development With Core Animation
I’ve made quite a few posts about OpenGL ES, and the available game engines on the iPhone, and I’d like to iterate that you do not need to use OpenGL ES or any game engine. Core Animation can be used for iPhone game development, and if you’re used to Objective-C/Cocoa it may be the easiest route.
My New Favorite Beginners iPhone Development Book
I know many of you are still starting out, and somewhat intimidated by the amount of information out there for those starting out in iPhone development. There’s been some pretty good books out there for awhile, but for a raw beginner it’s usually at least 1,000 (with about 1/3rd learning Obj-C, 1/3rd learning Cocoa, and 1/3rd on iPhone development) pages to read. So I decided to check out this more concise how to make an iphone app book that claimed to be able to take a beginner through to the iPhone development stage.