Posts Tagged ‘iphone programming’
If You Could Ask Someone With A Successful App Anything…
I decided to ask a couple of successful iPhone developers if they would be willing to be interviewed for a podcast I am adding to this site, but I need your help.
I don’t want the podcasts to sound like the audio press releases that I’ve heard on so many blogs. For one, I don’t want these calls to take longer than 15 minutes as I’m an efficiency freak, and I would also like to transcribe the calls.
Phenomenal Unity iPhone Game Engine Offered Free.. Or Is It?
Hi everybody, just wanted to clear something up. I received a message on MSN stating that the popular Unity game engine for iPhone was now being offered for free, this was exciting, and I decided to go check things out. So here’s what’s really going on.
The Unity Indie edition has now been completely removed. This was the lower priced version of Unity that required you to show a splash screen and had several features removed that existed in the much more expensive Unity Pro version. Unity Indie is renamed just plain Unity which is now free.
How To Make Ultra-Slick Gradient UITableView Cells
Editor’s Note: You’ve seen the slick supercool gradient UITableView backgrounds, and this is how to make them quick and easy. Thanks to Brett Romero of Cygen for this tutorial, ManiacDev.Com’s first submitted tutorial. If you’ve created a quality, original tutorial that you think iPhone developers might want to read about please e-mail webmaster@maniacdev.com.
- Johann Dowa, ManiacDev.Com
This demonstration provides an example of how to spice up your UITableView rows for a more polished look. In addition to seeing how easy it can be to design a nice graphic for your iPhone app, you get a start to finish implementation.
18 OpenGL ES Resources That You Must Know!
OpenGL ES is the graphics API used for programming the iPhone. If want to create your own game engine, design a game from scratch, or create some other graphically intensive app that requires you to go beyond Core Animation and Quartz, then you will need to have a good understanding of OpenGL ES. I updated this list previously upon the release of the OpenGL ES 2.0 capable iPhone 3GS, and since then I’ve received a few messages about some of the resources being updated, and found a couple new resources that i have listed below. If you want to have an understanding, or just want to see if learning OpenGL ES is your cup of tea then you will want to check out these resources.
Amazing Xcode Tips Leave Developer In A State Of Shock
Xcode, the IDE provided by Apple for iPhone and Mac development is widely purported by beginning iPhone developers in online forums to be terrible. For awhile I believed the forum trolls, and I accepted that Xcode was a subpar IDE. In months of usage I didn’t think much of it only making a few preference changes enabling little more than code completion. Recently however, I came across a great set of tips that opened my eyes to the possibility that Xcode wasn’t as bad as these newbies (interestingly enough.. mainly Java developers) said.
