Posts Tagged ‘iphone graphics engine’
Awesome Ogre3D Graphics Engine On The iPhone
If you’ve looked at open source rendering engine’s on platforms other than the iPhone you’ve probably heard of Ogre3D. If you haven’t, Ogre3D is an MIT-licensed open source rendering engine written in C++ that provides excellent performance. The iPhone port of Ogre3D provides all the major features with the exception of Shaders (due to no OpenGL ES 2.0 support as of yet), cube mapping and 3D Textures. There are few other to-dos but for the most part it looks good.