iphone game engine

Open Source iOS Game Engine Sparrow Updates To 1.1

Just in case anyone is not familiar with it, the Sparrow Framework is an open source iPad and iPhone game engine that I have mentioned in the past, and used to create the beginner’s action game programming tutorial.  I feel that Sparrow is the easiest open source game engine out there to get a handle on for beginners which has already been used in several games in the app store.

iPhone Game Dev SDK For Windows – Fun And Actually Works

I recently had the opportunity to test out an iPhone development SDK for windows, complete with a simulator and compilation to native iPhone code. I was expecting a hack, and so far from what I’ve seen is a very fun, and straightforward solution for 2d iPhone game development on windows.

This post is now deprecated please visit the Dragonfire SDK Tutorial And Guide page.

Awesome Ogre3D Graphics Engine On The iPhone

If you’ve looked at open source rendering engine’s on platforms other than the iPhone you’ve probably heard of Ogre3D.  If you haven’t, Ogre3D is an MIT-licensed open source rendering engine written in C++ that provides excellent performance.  The iPhone port of Ogre3D provides all the major features with the exception of Shaders (due to no OpenGL ES 2.0 support as of yet), cube mapping and 3D Textures.  There are few other to-dos but for the most part it looks good.

Cocos2D Engine Updated With iPad Development Support

The excellent and free Cocos2D engine has been updated with support for the iPad along with several other improvements.

Specifically the updates include:

  • Support for multiple resolutions (so that you can target the 1024×768 iPad resolution)
  • Support for newer versions of Chipmunk and Box2D
  • A new easier to use camera
  • Improved speed
  • Much more.. check the changelog

You can check it out here: Cocos2D v0.99.0-rc iPad Compatible

Update To Cocos2D For iPhone

The terrific open source Cocos2D for iPhone game engine has been updated, the new release contains Chipmunk 5.0 (physics engine) integration, better spritesheet handling and more.

You can read more about the update on the Cocos2D blog here along with how to upgrade your game for use with this release:
Cocos2D for iPhone 0.9.0 Beta Update Released

The update can be downloaded here:
http://cocos2d-iphone.googlecode.com/files/cocos2d-iphone-0.9.0-beta.tar.gz