News: Moai SDK Game Development Kit Made Available To All
A few weeks ago I mentioned the Moai SDK. An open source iOS game development kit allowing for development of iOS apps (and Android apps) in Lua. What I really liked about the engine that it has already been used in could be extended to support any functionality within the iOS SDK.
At that time Moai a limited beta, the beta has been extended now to support all developers.
Update: Balloon Game Tutorial In Xcode 4
Recently I received a few comments and e-mails stating that the beginner’s game programming tutorial featured on this site had issues when running with Xcode 4. I decided to test things out, and had no issues when running the tutorial in Xcode 4 with the latest release version of the SDK.
You can see a screenshot of the game running in Xcode 4 and the simulator below.
iPhone Math Library – Open Source 400%+ Faster
If you’re app makes extensive use of trigonometry (and if you’re working on game development then you probably are) then you probably make extensive use of the built in math functions. This isn’t the first open source iPhone math library to offer a speed increase, but it is the only one as far as I know that is still in active development.
Sparrow Tutorial: Creating HD Games With The Sparrow Framework
Sparrow, the game framework I used in my iOS programming tutorial on creating an action game, has recently added a new feature to easily handle the higher screen resolutions provided by the retina display of the iPhone 4. I hope to update the tutorial to utilize this new feature in the near future. A new Sparrow Tutorial from the creators of this grame framework illustrates the process.
Game Programming Tutorial – Beginners Action Game
Welcome to my game programming tutorial on how to create a beginners action game for the iOS. This is a step by step tutorial for creating an iPhone action game. The principles taught also apply to the iPad.
You can see the result of a game running the code in the video below:
The graphics are a bit different with the tutorial (as some of those in the video are being used in an actual project) but that is the result of running the actual code within the tutorial.
