Posts Tagged ‘game development’
iPhone Math Library – Open Source 400%+ Faster
If you’re app makes extensive use of trigonometry (and if you’re working on game development then you probably are) then you probably make extensive use of the built in math functions. This isn’t the first open source iPhone math library to offer a speed increase, but it is the only one as far as I know that is still in active development.
According to Apple apps that make extensive use of floating point numbers should not make use of the thumb compiling option which reduces code size.
Devs Running Away From Wii Flocking To iPhone
There’s been alot of hate from the “hardcore” gaming and game development crowd towards iPhone and iPad gaming. They don’t like it that on the iPhone you can purchase high-quality games at a small fraction of the price thanks to the relatively low cost of the iPhone SDK vs. the “hardcore” gaming platforms. They seem to like it even less when independent developers achieve some level of success.
iPhone Development On Windows – 4 Options
Some time ago I decided to list a couple of options available for iPhone development on Windows and iPad development on Windows. Now, months later this is still something that has been brought up recently. So I have decided to expand the list, and include some of the other solutions that have cropped up since the original posting, and some upcoming that look interesting. Please note, that there is no official solution for developing for the iPhone SDK on windows (and it’s doubtful there ever will be).
Flash CS5 iPhone Game Developer Calls Development A Breeze
You’ve probably heard by now that Flash CS5 is coming with iPhone support. I know several artists that are extremely excited, and I’ve been doing some fiddling around with Flash game development, and I’m getting excited too. I came across this interesting story from some developers who have already created a game using Adobe Flash CS5 that has been able to reach a top 10 download position in several countries.
Update To Cocos2D For iPhone
The terrific open source Cocos2D for iPhone game engine has been updated, the new release contains Chipmunk 5.0 (physics engine) integration, better spritesheet handling and more.
You can read more about the update on the Cocos2D blog here along with how to upgrade your game for use with this release:
Cocos2D for iPhone 0.9.0 Beta Update Released
The update can be downloaded here:
http://cocos2d-iphone.googlecode.com/files/cocos2d-iphone-0.9.0-beta.tar.gz