Posts Tagged ‘engine’

Update For Cocos 2D iPhone Game Engine

The excellent and free Cocos2D iPhone game engine has been updated with a plethora of new features.

The highlights include:

  • a new sound engine
  • touch dispatcher
  • faster actions
  • an improved particle system

If you haven’t tried Cocos and are looking to develop a 2d game on the iPhone quickly without having to purchase a commercial engine you should check out Cocos2D here.
 

[via cocos2d for iPhone]

 

16 Killer iPhone OpenGL ES Resources

Here’s my updated list of OpenGL ES resources, this list includes tutorials, engines, blogs, and books.  I have updated it to include a couple of OpenGL ES 2.0 resources, and many other OpenGL ES 1.x resources that others have shared with me.

I have created a new version of this list at: 18 OpenGL ES Resources That You Must Know!

Math Resources

Easiest Game Creation For iPhone

Something I seem to be asked alot of on twitter is “What is the easiest way to make games for the iPhone?”. Usually from individuals who have developed games in Flash or using a program such as the windows Gamemaker. Game development using Objective-C and OpenGL ES is considerably more difficult.

Six Different 3D and 2D Iphone Game Engines

Since there always seems to be so many people asking on forums about iPhone game engines, and keeping with the theme of my last two posts I thought I would start keeping a list.

To begin with these are the ones that I know of (in alphabetical order): Read more...

How can I develop iPhone app store games quickly for free? Part 2

This article is about quickly developing 3D games on the iPhone using free game engines and with  CoreAnimation, for information about free 2D iPhone Game engines please check the Previous Article Here.