Open Source: Behavioral Driven Development Testing Framework
For those unfamiliar with the term behavioral driven development testing (BDD) frameworks are used so that you can test applications using logical English like syntax.
I have come across an open source framework designed specifically for iOS devices. What’s cool about this specific framework is that it can easily be attached to Objective-C methods, runs in the simulator, and let’s you store your different stories in different files so you could easily demonstrate your software’s ability to cope with different scenario’s.
News: Moai SDK Game Development Kit Made Available To All
A few weeks ago I mentioned the Moai SDK. An open source iOS game development kit allowing for development of iOS apps (and Android apps) in Lua. What I really liked about the engine that it has already been used in could be extended to support any functionality within the iOS SDK.
At that time Moai a limited beta, the beta has been extended now to support all developers.
Best Resources In iOS Development – July 10th 2011
Another great week has gone by, and if you are a regular visitor to this site you have probably noticed that I am now using a new theme. Hopefully this betters the user experience for everyone.
In the last week there were some great resources shared, those included a number of open source libraries relating to topics such as Core Text, web services, data storage, and user interface improvements.
Open Source: Library For Easy Data Saving/Loading
There are many ways to save data on iOS devices. Some like a database are likely overkill for a game, and other methods like serialization are great, but things could still be easier.
I’ve found a very cool time saving library that allows you to easily save and load ints, floats, and NSString’s to an automatically created .PLIST file. No fuss at all just one line of code to save, or one line to load each of these datatypes. A nice simple quick solution if you want to install some simple data saving into an app. If you need to save a few floats of game data it is an ideal solution.
iAds For Developers Experiment Makes iAd CPM Rates Look As Stable As A House Of Cards
iAds and the iAds for develoeprs program has been a boon for developers showing iAds within their apps due to the extremely high CPM rates. The cost for non-developer ads has been said to be as high as $18 CPM while those of AdMob are considerably less than a dollar. The cost for developer ads is 0.25 cents per click.