Posts Tagged ‘3gs’
Answers For Aspiring iPhone Developers On Twitter
As some of you probably know I have a twitter account where I generally twitter about iPhone Development stuff. I’ve also thrown out answers to aspiring iPhone asking questions about iPhone development, and I’ve been asked some myself. Many of the same questions come up repeatedly, and some can’t really be answerd in 140 chars. so I’ve decided to create this page.
Building Your iPhone App’s Interface Quickly
Hi everybody, this is the fourth installment of my series Your First Apple iPhone App Store App Step-By-Step tutorial series. This is a 2-part lesson on building your App’s interface in Xcode’s interface builder.
Here is the video:
In this installment I create a basic project, and explain a little bit about interface builder. I also present a small exercise at the end where I ask you to place the interface elements onto the view, and as promised I have placed the project that I created where I laid out the elements here:
>>> Download Soundboard Project With Basic Interface <<<
Source Code: Particle Based Explosions In iPhone OpenGL ES
Hi everybody, if you’ve been following me on twitter you may have seen my tweet about an open sourced iPhone version of Space Invaders.
If you haven’t seen it yet, it’s a very concise implementation of the classic game, and also a very basic implementation, but I noticed something pretty cool while playing with it, and that was the particle based explosions. So what I did was spend about 3 minutes playing with the code, and I came up with the demo shown here in this video.
16 Killer iPhone OpenGL ES Resources
Here’s my updated list of OpenGL ES resources, this list includes tutorials, engines, blogs, and books. I have updated it to include a couple of OpenGL ES 2.0 resources, and many other OpenGL ES 1.x resources that others have shared with me.
I have created a new version of this list at: 18 OpenGL ES Resources That You Must Know!
Math Resources
The 3 Books Beginning iPhone Developers Must Read
A question that I see commonly asked, and am asked at least once a week is “what book should an iPhone development beginner read?”. So here are the 3 books that I believe beginning iPhone developers must read if they want to understand the SDK as fast as possible. Please note that if you get these books understanding them will not be easy, it will take considerable effort, but I imagine that if you were to take college courses the content would be spread over several courses.