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iPhone Game Development With Core Animation
I’ve made quite a few posts about OpenGL ES, and the available game engines on the iPhone, and I’d like to iterate that you do not need to use OpenGL ES or any game engine. Core Animation can be used for iPhone game development, and if you’re used to Objective-C/Cocoa it may be the easiest route.
Building Your iPhone App’s Interface Quickly
Hi everybody, this is the fourth installment of my series Your First Apple iPhone App Store App Step-By-Step tutorial series. This is a 2-part lesson on building your App’s interface in Xcode’s interface builder.
Here is the video:
How can I develop iPhone app store games quickly for free? Part 2
This article is about quickly developing 3D games on the iPhone using free game engines and with CoreAnimation, for information about free 2D iPhone Game engines please check the Previous Article Here.
Communicating With iOS App Graphic Designers
At times I’ve had difficulty working with graphic designers. Usually problems occur when the designer starts getting some great ideas and throws deadlines out the window.
I found a great post on communicating with designers from Mike Berg, and here are three concepts that I took out of the article that I think will be very useful:
Photoshop Tutorials For iPhone Developers
I have to admit, I suck at art — it just takes me way too long to do anything.
I’ve always found it difficult to follow along with most of the tutorials on the different art sites, and it doesn’t help that Photoshop updates so often, and it seems with each update hundreds of new buttons are added. It’s really something you need to see done not simply shown in a series of screenshots.