iPhone SDK And iPad SDK

Best Resources In iOS Development – January 23, 2012

Welcome back to another edition of the best resources in iOS development listing the last two weeks of resources on this site in order of popularity.

This week’s resources feature a library for making beautiful modal panels within your iOS apps very quickly, a guide on disabling ARC on specific files, a Path 2 inspired UITableView replacement, and more.

Here are the resources:

iBooks Author App: Quick Summary Of Everything You Need To Know!

For those that missed it earlier today Apple announced their plan to begin domination of the worldwide textbook market with the new iBooks 2.0 app for iPad.  Apple also released a new tool for easily creating interactive eBooks, iBooks Author, allowing for anyone to easily publish to their new iBooks 2.0 app.

While iBooks Author was created with not just developers in mind with so many apps being educational apps this could be a great opportunity.

Example Source Code: A Cocos2D Color Picker Extension Designed Specifically For The iPad

Some time ago I mentioned some excellent color picker controls for UIKit based apps.  For the most part these were basically variations on the controls that you’d typically see on the desktop for picking colors.  I’ve also mentioned the terrific Cocos2D extensions project.

Recently i came across a color picker control created for use within Cocos2D based apps that works a little bit different from those previously mentioned controls designed for for drawing apps on the iPad.

Open Source: An OpenGL ES Powered Game Engine Module For Appcelerator Titanium Mobile

It’s been awhile since I mentioned anything about Appcelerator’s Titanium Mobile when I wrote about some available Titanium Mobile OpenGL ES and augmented reality modules.

That being said I do see quite a bit of searches on this site for Titanium Mobile related content so when I received a submission earlier about an OpenGL ES Powered game engine module I thought it would be worth sharing for any of the Titanium enthusiasts.

Easily Get Non-ARC Enabled Open Source Libraries Working In ARC Enabled Projects

The topic of this post is one that I’m sure many developers will know about especially since it is a footnote in several of the tutorials on the ARC tutorial and guide page on this site.

I’ve received so many inquiries about how to get open source libraries mentioned on this site and it’s surprising how many don’t know how to implement the -fno-objc-arc flag for using non-ARC enabled code within ARC enabled projects.