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Article Written By:
Johann Dowa

iOS Development Tutorials

Tutorials for iOS development are posted here. The tutorials can cover any topics relevant to iOS developers and tutorials on topics game development, augmented reality, and learning Objective-C have been posted in the past.

If you would like to add a tutorial please submit it here.

Tutorial: How To Build An iOS Video Chat App With OpenTok And Parse

I’ve mentioned the OpenTok framework for video chat, and the popular Parse backend service provider.

Here’s a tutorial submitted by Nirav Bhatt demonstrating step-by-step how to create a video chat app.  The tutorial uses OpenTok platform for the face-to-face video chat, and Parse for the back-end.

The tutorial is very complete (6000+ words!) and contains features such as a lobby displaying nearby users, and the ability to create and receive (or decline) calls.

Downloading And Displaying App Store Sales, Downloads And IAP’s in The Status Board App

Yesterday I mentioned a project providing a native Mac alternative to AutoInjest.java for downloading iTunes Connect reports.

Here’s a submission from Oliver Michalak of a project called BOMAAB that provides a set of scripts to enable downloading of your App Store sales data, and visualize it within Panic’s Status Board App.

You’ll need a server with Java, MySQL, Bash PHP and Cron, and the Status Board App along with your Apple developer account details and you can easily set this up with something like Mamp on your Mac.

Tutorial: Drawing Really Smooth Lines Paper App Style Using UIKit

Previously I mentioned a tutorial on how to make smooth lines using Cocos2D inspired by the iPad Paper app.

Heres tutorial on capturing, and drawing smooth lines and curves from Jason Harwig using UIKit.

The tutorial goes through the process of capturing the signature accurately using UIPanGestureRecognizer, drawing quadratic bezier curves between the points to smooth out the signature, and varying width using velocity and tessellation for the Paper app style widening effect.

Tutorial: Creating A Great Looking Word Game With UIKIt

Last week I mentioned an excellent tutorial showing how to create a Labyrinth style game using UIKit with the Xcode Storyboard tool as a level editor.

Here’s another interesting tutorial on game development using UIKit by Marin Todorov.

In the tutorial you’ll make a great looking word game with a number of cool features such as:

- Particle effects
- Animation
- Smooth dragging with graphical effects
- Using fonts
- Audio

Tutorial: Create An iOS Labyrinth Game W/UIKit Graphics And The Storyboard Tool For Level Editing

I’ve mentioned a number of tutorials on how to use game engines to develop games such as Cocos2D, but none without using a game engine other than a mention of the GeekGameBoard board game source examples.

Here’s something different – a tutorial from Kryzystof Zablocki explaining how one can create a simple ball rolling through a labyrinth style game using the Xcode Storyboard tool/Interface Builder as the level builder, UIKIt for the graphics, and you’ll use Chipmunk for the physics.