Earlier this year I mentioned the excellent FXForms library allowing you to create table view based forms with a wide number of features.
Here’s a submitted library for data validation that can work with Core Data, or a raw NSObject and added support to make it easier to work with FXForms.
Early last year I mentioned a handy library allowing you to chart an app’s fps within the status bar area.
Here’s an interesting library from Kevin Conner that makes it easy to track any frame rate drops when running your apps called KMCGeigerCounter.
KMCGeigerCounter provides an on-screen framerate meter showing how many frames have been dropped and drawn within the last second and changes color if there is a big frame rate drop, you’ll also be able to hear any frames dropping through different audio cues so you can easily tell if your app is running completely smooth.
Here’s a set of Swift based open source components submitted by Le Van Nghia providing even more components, a core animation layer you can add to UI components for adding ripple effects and a color helper library based on material design called MaterialKit.
Socket.IO enables easy real-time two-way web communication and previously I mentioned the Objective-C Socket.IO client library SocketIO-Objc.
Here’s an open source project submitted by Shuo Li providing a Swift based Socket.IO client library that utilizes the Starscream and AlamoFire libraries called SocketIOCocoa.
This source code example from the readme shows how to create a client, and socket:
Audio Kit is an amazing new open source library that takes working with audio on iOS devices a step further providing for easy audio synthesis, processing and analysis.
Audio Kit includes many different audio synthesizers, and effects, a built-in sampler for recording audio stream, an audio sequencer and includes many different examples showing how to do neat things such as generating audio, pitch shifting, and creating a harmonizer.